This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Guests 181

  1. Guest

    Unknown location -

  2. Guest

    Reading thread Random characters on the end of a file rawbuffer -

  3. Guest

    Reading thread Why is there a need for 2 Event Queues? -

  4. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  5. Guest

    Reading thread TeapotWars Crashes after running exe -

  6. Guest

    Reading thread Could you please help with error in rurrning TeapotWars_2010 -

  7. Guest

    Reading thread PCM buffer in ParseOgg method not being filled out? -

  8. Guest

    Reading thread Compilation Target is 'Static Library'. How to build and run? -

  9. Guest

    Reading thread Where to put the CProcess/CProcessManager source code? -

  10. Guest

    Reading thread Teapot Wars failed to get full screen -

  11. Guest

    Reading thread Matrix questions from the Mat4x4 class -

  12. Guest

    Reading thread why can't use no-physics debug -

  13. Guest

    Reading thread PCM buffer in ParseOgg method not being filled out? -

  14. Guest

    Reading thread Why is there a need for 2 Event Queues? -

  15. Guest

    Reading thread Question about teapot rotation explanation in the book -

  16. Guest

    Reading thread Question about Actors and bodies. -

  17. Guest

    Reading thread Potential bug in EvtData_New_Actor and EvtData_Request_New_Actor -

  18. Guest

    Unknown location -

  19. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  20. Guest

    Reading thread A possible erroneous picture on game view in Chapter 2? -

  21. Guest

    Reading thread The "teapot wars" game turned upside-down? -

  22. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  23. Guest

    Reading thread Libraries problem with TeapotWarsD.exe -

  24. Guest

    Reading thread How to get experience in the programming world? -

  25. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  26. Guest

    Reading thread Libraries problem with TeapotWarsD.exe -

  27. Guest

    Reading thread Event Manager cannot register types -

  28. Guest

    Reading thread Why use the FastDelegate library for Events? -

  29. Guest

    Reading thread Compiling with VS 2008 -

  30. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  31. Guest

    Reading thread Question about initialization in GameCode4 -

  32. Guest

    Reading thread why can't use no-physics debug -

  33. Guest

    Reading thread I am finally digging into this book. -

  34. Guest

    Reading thread Why is there a need for 2 Event Queues? -

  35. Guest

    Reading thread Questions about the Actor class -

  36. Guest

    Reading thread How to find open source projects? -

  37. Guest

    Reading thread Problem with section "Pseudo-Random Traversal of a Set" (ch. 3) -

  38. Guest

    Reading thread Additions to the engine for a full-fledged game -

  39. Guest

    Reading thread Why is there a need for 2 Event Queues? -

  40. Guest

    Reading thread Why use the FastDelegate library for Events? -

  41. Guest

    Reading thread How to find open source projects? -

  42. Guest

    Reading thread Why didn't the type LPD3DXFILEDATA work? -

  43. Guest

    Reading thread possible type conversion problem with AppLayer::getHumanView()? -

  44. Guest

    Reading thread DELETE -

  45. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  46. Guest

    Viewing dashboard -

  47. Guest

    Reading thread Can I use the sourcecode for my own project? -

  48. Guest

    Reading thread CRandom::Random() returns negetive number -

  49. Guest

    Reading thread Question about Actors and bodies. -

  50. Guest

    Reading thread Could you please help with error in rurrning TeapotWars_2010 -

  51. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  52. Guest

    Reading thread possible type conversion problem with AppLayer::getHumanView()? -

  53. Guest

    Reading thread I can't download the Source Code v3.0 -

  54. Guest

    Reading thread Question about actors and scenenodes -

  55. Guest

    Reading thread Building TeapotWars in VS2015, Win 10 and DX9 -

  56. Guest

    Unknown location -

  57. Guest

    Reading thread Where to put the CProcess/CProcessManager source code? -

  58. Guest

    Reading thread Fresh Install from SVN minor issues -

  59. Guest

    Reading thread Why is there a need for 2 Event Queues? -

  60. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  61. Guest

    Reading thread How to get experience in the programming world? -

  62. Guest

    Reading thread Question about Actors and bodies. -

  63. Guest

    Reading thread #error : The installed DXSDK is out of date. -

  64. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  65. Guest

    Reading thread Some problems running the source code -

  66. Guest

    Reading thread Event Manager cannot register types -

  67. Guest

    Unknown location -

  68. Guest

    Reading thread Event Manager cannot register types -

  69. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  70. Guest

    Reading thread Libraries problem with TeapotWarsD.exe -

  71. Guest

    Reading thread Trying to download source code -

  72. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  73. Guest

    Reading thread Why is there a need for 2 Event Queues? -

  74. Guest

    Reading thread Why is there a need for 2 Event Queues? -

  75. Guest

    Reading thread Where can I find the source code for the 3rd Edition? -

  76. Guest

    Reading thread Potential bug in EvtData_New_Actor and EvtData_Request_New_Actor -

  77. Guest

    Login -

  78. Guest

    Reading thread I am finally digging into this book. -

  79. Guest

    Reading thread A question about third party tools for the source code -

  80. Guest

    Reading thread Matrix questions from the Mat4x4 class -

  81. Guest

    Reading thread Where can I find the source code for the 3rd Edition? -

  82. Guest

    Reading thread Client -> Server Architecture Question -

  83. Guest

    Reading thread why can't use no-physics debug -

  84. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  85. Guest

    Reading thread Event Manager cannot register types -

  86. Guest

    Viewing users online -

  87. Guest

    Reading thread odd question, but im confused why GCC_NEW is needed? -

  88. Guest

    Reading thread Developing on Windows 10 -

  89. Guest

    Viewing users online -

  90. Guest

    Reading thread Return Value for GetSocketId. -

  91. Guest

    Unknown location -

  92. Guest

    Reading thread How to find open source projects? -

  93. Guest

    Reading thread Could you help with setting up a working directory? -

  94. Guest

    Reading thread How to find open source projects? -

  95. Guest

    Reading thread Where to put the CProcess/CProcessManager source code? -

  96. Guest

    Reading thread Libraries problem with TeapotWarsD.exe -

  97. Guest

    Reading thread Event Manager et al in C# -

  98. Guest

    Reading thread Question about Actors and bodies. -

  99. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  100. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  101. Guest

    Reading thread Libraries problem with TeapotWarsD.exe -

  102. Guest

    Unknown location -

  103. Guest

    Reading thread I am finally digging into this book. -

  104. Guest

    Viewing profile budark -

  105. Guest

    Reading thread Unable to download source code for the 3rd edition book -

  106. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  107. Guest

    Reading thread Where to buy the Ebook of the new edition? -

  108. Guest

    Viewing profile Schwiggy -

  109. Guest

    Reading thread Interview Advice -

  110. Guest

    Reading thread A possible erroneous picture on game view in Chapter 2? -

  111. Guest

    Unknown location -

  112. Guest

    Reading thread Where to put the CProcess/CProcessManager source code? -

  113. Guest

    Reading thread Boost 1.46.1 - Unable to -

  114. Guest

    Reading thread Why is there a need for 2 Event Queues? -

  115. Guest

    Reading thread Question about Actors and bodies. -

  116. Guest

    Reading thread Libraries problem with TeapotWarsD.exe -

  117. Guest

    Reading thread Why make the rand with new every time so difficult? -

  118. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  119. Guest

    Reading thread Where is the link to download source code for 3rd edition -

  120. Guest

    Reading thread Do I have a chance in the game industry? -

  121. Guest

    Writing reply in thread Help Me Help Some Good Kids.... -

  122. Guest

    Reading thread The Source Code is Up! -

  123. Guest

    Unknown location -

  124. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  125. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  126. Guest

    Reading thread When Should I start using the code the books says? -

  127. Guest

    Reading thread why can't use no-physics debug -

  128. Guest

    Reading thread Implementing the Command abstraction between view and logic -

  129. Guest

    Reading thread Hey Readers! Post a Review on Amazon! -

  130. Guest

    Reading thread How low level should events be? -

  131. Guest

    Reading thread Question about Actors and bodies. -

  132. Guest

    Writing reply in thread Why would you need lua?? -

  133. Guest

    Reading thread Question about teapot rotation explanation in the book -

  134. Guest

    Unknown location -

  135. Guest

    Reading thread Additions to the engine for a full-fledged game -

  136. Guest

    Reading thread Can I use the sourcecode for my own project? -

  137. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  138. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  139. Guest

    Reading thread 51 things every game student should know -

  140. Guest

    Reading thread why can't use no-physics debug -

  141. Guest

    Reading thread Chapter 10's Event Manager Question -

  142. Guest

    Reading thread Where to put the CProcess/CProcessManager source code? -

  143. Guest

    Unknown location -

  144. Guest

    Reading thread Purpose of cooperative multi-tasking -

  145. Guest

    Reading thread Where's the source code? -

  146. Guest

    Reading thread A dumb question on g_pApp... -

  147. Guest

    Reading thread Book Code Problem in Chapter 10 -

  148. Guest

    Reading thread How low level should events be? -

  149. Guest

    Reading thread Is the TeapotWars game broken? -

  150. Guest

    Reading thread Why make the rand with new every time so difficult? -

  151. Guest

    Reading thread Some errors on compile -

  152. Guest

    Reading thread Libraries problem with TeapotWarsD.exe -

  153. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  154. Guest

    Reading thread What changes in a 2D game? -

  155. Guest

    Reading thread How low level should events be? -

  156. Guest

    Unknown location -

  157. Guest

    Reading thread Using overridden classes with the engine? -

  158. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  159. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  160. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  161. Guest

    Reading thread Trouble compiling and running code -

  162. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  163. Guest

    Viewing profile admiralslim -

  164. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  165. Guest

    Reading thread why can't use no-physics debug -

  166. Guest

    Unknown location -

  167. Guest

    Reading thread Why make the rand with new every time so difficult? -

  168. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  169. Guest

    Reading thread Why does ActorParams class is in charge of creating Actors? -

  170. Guest

    Reading thread TeapotWars Crashes after running exe -

  171. Guest

    Unknown location -

  172. Guest

    Reading thread Error when running Teapot Wars - Unable to initialize direct3D device -

  173. Guest

    Viewing list of staff members -

  174. Guest

    Reading thread A possible erroneous picture on game view in Chapter 2? -

  175. Guest

    Viewing dashboard -

  176. Guest

    Reading thread To Upgrade or Not? 2010 to 2013 Visual Stuido? -

Search Engine Robots 6

  1. Amazonbot

    Reading thread Gdc -

  2. Google

    Reading thread dev-c++ question -

  3. Ahrefs

    Reading thread Multiple entry points for the program -

  4. Seekport Bot

    Viewing dashboard -

  5. PetalBot

    Viewing forum Getting a Job -

  6. Facebook

    Reading thread Sprites vs. Textured Quads -