I've mentioned this book in passing before, but I wanted to officially announce it. I wrote two articles for the brand new Game AI Pro! This is the next incarnation of the AI Game Programming Wisdom series (same editor and organizer). Check it out!
I wrote an article on building background AI for games, which is similar to the system I helped create on The Sims Medieval. I also have an article that serves as an introduction to utility theory, my typically chosen technique for game AI.
It's out now and you can find it here:
amazon.com/Game-AI-Pro-Collected-Professionals/dp/1466565969
If you get it, let me know what you think!
-Rez
I wrote an article on building background AI for games, which is similar to the system I helped create on The Sims Medieval. I also have an article that serves as an introduction to utility theory, my typically chosen technique for game AI.
It's out now and you can find it here:
amazon.com/Game-AI-Pro-Collected-Professionals/dp/1466565969
If you get it, let me know what you think!
-Rez