Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,082

mrmike

memory leaks

7 8,120

mrmike

Unable to compile DXUT

5 5,853

mrmike

Saving and restoring the RNG state?

2 3,962

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,635

Why make the rand with new every time so difficult?

6 6,175

Turing

Man do I hate _RPC_'s

4 6,575

rezination

Let's Ditch PhysX !

8 8,668

Treb Connell

EventManager and shared_ptr

4 5,451

garbob

Singletons..

21 20,774

smjones

Lang.dll

3 4,710

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 4,802

grofaz

What's the deal with variable prefixes

4 5,304

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 3,946

mrmike

General Help Please!!!

3 4,473

binaryV

Can't Move without Physics Lib?

6 6,022

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 6,617

Nebuchadnezzar

Visual C++ express

2 3,888

Aurelius

Where to put the CProcess/CProcessManager source code?

4 4,837

binaryV

building the game code on linux

6 5,867

merlinblack

  • Statistics

    29 Threads - 168 Posts (0.03 Posts per Day)