Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,307

mrmike

memory leaks

7 8,247

mrmike

Unable to compile DXUT

5 5,965

mrmike

Saving and restoring the RNG state?

2 4,060

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,689

Why make the rand with new every time so difficult?

6 6,311

Turing

Man do I hate _RPC_'s

4 6,697

rezination

Let's Ditch PhysX !

8 8,799

Treb Connell

EventManager and shared_ptr

4 5,578

garbob

Singletons..

21 21,081

smjones

Lang.dll

3 4,833

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 4,915

grofaz

What's the deal with variable prefixes

4 5,411

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 4,054

mrmike

General Help Please!!!

3 4,595

binaryV

Can't Move without Physics Lib?

6 6,145

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 6,759

Nebuchadnezzar

Visual C++ express

2 3,992

Aurelius

Where to put the CProcess/CProcessManager source code?

4 4,959

binaryV

building the game code on linux

6 5,988

merlinblack

  • Statistics

    29 Threads - 168 Posts (0.03 Posts per Day)