Hi!
If Mike or someone else could answer this.
In the book it was written that the SceneGraph is on training wheels and far from what to put in a real engine. After googling and reading articles, most of what I found about SceneGraph is that it keeps "what's connect to what" and mostly in terms of matrices.
So I find myself lacking information and hopefully I could get an answer here, what can be improved in the SceneGraph? what should be added or changed? and on top if those two questions, can anyone refer me to places I could read and learn how to implement a more complete SceneGraph?
Thank you
If Mike or someone else could answer this.
In the book it was written that the SceneGraph is on training wheels and far from what to put in a real engine. After googling and reading articles, most of what I found about SceneGraph is that it keeps "what's connect to what" and mostly in terms of matrices.
So I find myself lacking information and hopefully I could get an answer here, what can be improved in the SceneGraph? what should be added or changed? and on top if those two questions, can anyone refer me to places I could read and learn how to implement a more complete SceneGraph?
Thank you