I compile just fine. I have my physics libs and include files in the 3rd party directories as stated in the paths but I get an error on this line.
if (gamePhysics && !gamePhysics->VInitialize())
in the Physics.cpp file. It says that module cannot be found. Do I need to have the Physx dll loaded in memory at the time the program is running.
if (gamePhysics && !gamePhysics->VInitialize())
in the Physics.cpp file. It says that module cannot be found. Do I need to have the Physx dll loaded in memory at the time the program is running.