Device Creation

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • Device Creation

      I was trying to just get a simple main loop set up, so I created a device using the Sample framework, from in the book.

      DXUTCreateDevice(D3DADAPTER_DEFAULT,true,1600,1200);

      however, it doesnt work. i get varied results when attempting to use it to render. also, on creation, the debugger warns me

      Direct3D9: (WARN) :Specified DepthStencil Format can not be used with RenderTarget Format

      So, what is the best way I can set a depth buffer format that will be compatible?
      (Place cool Signature here)
    • RE: Device Creation

      What happens when you try to compile/run some of the stock DirectX 9 samples? Same thing maybe?

      Also - what kind of video card do you have?
      Mr.Mike
      Author, Programmer, Brewer, Patriot