I was thinking that binding the game data in a MySQL database back end would be interesting. You could keep track of all current game state information in real-time - and still allow a copy of the whole thing to be made (by the MySQL server) as a "save game file."
Am I making any sense? Or am I completely off the deep end?
It would be a small conceptual step from here to supporting an MMO style game (probably not really massive, but you could have a very large number of people tromping around this way).
I don't know - just thinking out loud. I personally hate database programming, but it has its uses....
Am I making any sense? Or am I completely off the deep end?
It would be a small conceptual step from here to supporting an MMO style game (probably not really massive, but you could have a very large number of people tromping around this way).
I don't know - just thinking out loud. I personally hate database programming, but it has its uses....
"Your job is not to die for your country. Your job is to make some other poor sod die for his."