Reviewers! Open/Closed Chapters List is Here!

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  • Reviewers! Open/Closed Chapters List is Here!

    WHOOP!!!! All chapters have now been closed, and are in production.


    What's Happening?
    WILL REFRESH - I'm going to refresh the old chapter with new/corrected material
    NEW - I'm going to draft a new chapter
    WORKING - I'm working on this chatper right now!
    OPEN - The chapter is ready for comments from reviewers
    CLOSED - The 2nd draft has been sent to Paraglyph

    Chapter 1: Game Programming is Wacky Because&(CLOSED)
    Chapter 2: What's In A Game? (CLOSED)
    Chapter 3: Dumb Stuff All Game Programmers Should Know (CLOSED)
    Chapter 4: Building Your Game (CLOSED)
    Chapter 5: User Interface Programming and Input Devices (CLOSED)
    Chapter 6: 2d Stuff Every Game Programmer Should Know (CLOSED)
    Chapter 7: Initialization and the Main Loop (CLOSED)
    Chapter 8: Loading and Caching Game Resources (CLOSED)

    { note - there aren't any missing chapters! Chapters 5 and 7 were split into 2 chapters each...}

    Chapter 11: Events Handlers and Scripting (CLOSED)
    Chapter 12: Game Audio (CLOSED)
    Chapter 13: 3D Basics (CLOSED)
    Chatper 14: 3D Scenes (CLOSED)
    Chapter 15: Collision and Simple Physics (CLOSED)
    Chapter 16: Network Game Primer (CLOSED)
    Chapter 17: Developing Games Under Windows (CLOSED)
    Chapter 18: Debugging Your Game (CLOSED)
    Chapter 19: A Simple Game of Teapot Wars - Using What You've Learned (CLOSED)
    Chapter 20: The Art of Scheduling (CLOSED)
    Chapter 21: Everything You Hate to Know About Testing (CLOSED)
    Chapter 22: Driving to the Finish (CLOSED)
    Mr.Mike
    Author, Programmer, Brewer, Patriot
  • RE: Reviewers! Open/Closed Chapters List is Here!

    Whoops - I jumped ahead of myself. I'm working on that one right now. Done in a couple of days.
    Mr.Mike
    Author, Programmer, Brewer, Patriot
  • RE: Reviewers! Open/Closed Chapters List is Here!

    Chapter 18: Debugging Your Game (CLOSED)
    Chapter 20: The Art of Scheduling (CLOSED)
    Chapter 21: Everything You Hate to Know About Testing (CLOSED)
    Chapter 22: Driving to the Finish (CLOSED)

    I don't remember seeing these chapters, does that mean you aren't going to have us review them?
    -Larrik Jaerico

    www.LarrikJ.com
  • RE: Reviewers! Open/Closed Chapters List is Here!

    A few weeks ago, I posted an update saying that these chapters were going to be tweaked, but not too much - and if anyone had any input for them to go ahead and post it.

    I probably should have reminded eveyone, but noone posted anything!

    Can you remember anything in these chapters that especially bugged you?
    Mr.Mike
    Author, Programmer, Brewer, Patriot
  • RE: Reviewers! Open/Closed Chapters List is Here!

    Yikes - a thesis, huh? Maybe you should write it!
    Mr.Mike
    Author, Programmer, Brewer, Patriot
  • RE: Reviewers! Open/Closed Chapters List is Here!

    There was ONE thing that bugged me...

    Personally, I would have aimed this book a bit more at indie game developers. After all, things like driving to the finish and team management are things an indie are less likely to know, and professionals (should) already know such things. Of course, you aren't an indie, so maybe shying away from the topic is wise.
    -Larrik Jaerico

    www.LarrikJ.com
  • I don't think there is much of a difference between professionals and indie developers. Maybe professionals should already know about team management and driving to the finish, but there is no standard path to becoming educated about those sorts of things.