Hello everyone.
First of all to the authors, excellent book. This has been my first text on game programming and I'm very glad I chose to purchase this one. There are a lot of topics in here that I think would be of interest to all novice and intermediate programmers, not just aspiring game devs, such as the actor component and event system. Will definitely recommend to many others.
Now on to my question. I actually wanted to hold off and try to find more info on google but was unable to. Anyway, the Process and Process manager classes seem really interesting, and I see how useful they would be. However I'm less clear on how the process system would integrate with the event system presented later in the book. Should processes respond to events? Should they register events etc. ? Any further explanation, or even a couple of links would be greatly appreciated. Thanks.
First of all to the authors, excellent book. This has been my first text on game programming and I'm very glad I chose to purchase this one. There are a lot of topics in here that I think would be of interest to all novice and intermediate programmers, not just aspiring game devs, such as the actor component and event system. Will definitely recommend to many others.
Now on to my question. I actually wanted to hold off and try to find more info on google but was unable to. Anyway, the Process and Process manager classes seem really interesting, and I see how useful they would be. However I'm less clear on how the process system would integrate with the event system presented later in the book. Should processes respond to events? Should they register events etc. ? Any further explanation, or even a couple of links would be greatly appreciated. Thanks.