Hello everyone,
I bought this book with the hopes of starting down the path of game coding. While the book is very informative and entertaining, I've come to the sad realization that my skills are not where they need to be. Much of my coding experience is in Java and as such I lack knowledge in the area of memory management and C syntax. While I see this as nothing but a bump in the long road that awaits me, I can't help but ask for your guidance how to approach this.
I am currently working through: learncpp.com to get a feel for the syntax.
While the above site is a basic resource, is there particular book that I should follow that up with? Your book offers many recommendations. I was thinking going with "Modern C++ Design: Applied Generic and Design Patterns" by Andrei Alexandrescu.
Any guidance is much appreciated. Thanks
I bought this book with the hopes of starting down the path of game coding. While the book is very informative and entertaining, I've come to the sad realization that my skills are not where they need to be. Much of my coding experience is in Java and as such I lack knowledge in the area of memory management and C syntax. While I see this as nothing but a bump in the long road that awaits me, I can't help but ask for your guidance how to approach this.
I am currently working through: learncpp.com to get a feel for the syntax.
While the above site is a basic resource, is there particular book that I should follow that up with? Your book offers many recommendations. I was thinking going with "Modern C++ Design: Applied Generic and Design Patterns" by Andrei Alexandrescu.
Any guidance is much appreciated. Thanks