So, I decided to take up the challenge Rez. mentioned in the Lua Scripting Chapter, to enable Lua classes to inherit from C++. I decided I would go with the approach that when Lua requests for C++ inheritance, it would set up a metatable for the C++ class. There is only one problem, I want to iterate through C++ member functions, store them in a vector/list and register them one by one. Do you guys know any way I could be able to do this?
"I'm here to kick ass and chew bubble gum and I'm all out of gum."- Duke Nukem