Quick question and I am sure I am just not seeing something or I skimmed over the explanation without realising.
The function Scene::OnUpdate takes in a variable for the delta in time but then doesn't use this variable and instead uses the timeGetTime function to calculate the change since it was last called.
Could someone explain what I am missing here?
The function Scene::OnUpdate takes in a variable for the delta in time but then doesn't use this variable and instead uses the timeGetTime function to calculate the change since it was last called.
Could someone explain what I am missing here?