I have started a port of my engine, inspired by GCC3, to Android using the NDK NativeActivity which makes it fully C++ without a single line of Java needed.
I really like my results so far and was wondering if anyone else would be interested in how it is done as I know it took me a while to research how to get everything working the first time and thought it could help others to progress.
The reason I did it is because I had so much good code and I am very used to C++, as well as read using native code gives performance boost to programs and games are performance critical "apps".
I think bringing our (individual indie programmers) code to Android is quite exciting
I really like my results so far and was wondering if anyone else would be interested in how it is done as I know it took me a while to research how to get everything working the first time and thought it could help others to progress.
The reason I did it is because I had so much good code and I am very used to C++, as well as read using native code gives performance boost to programs and games are performance critical "apps".
I think bringing our (individual indie programmers) code to Android is quite exciting