Hi guys,
I got some serious problems with the build process of GCC3 (grabbed from SVN + 3rd party). Hope you can help me solve this. Is there already a ready-to-go solution for VS2010?
I used VS2010 several times (completing DX11 samples and tutorials), but I run into massive problems with compiling GCC3.
At first the dx3d9.h wasnt found, but got this solved by changing the VC++ Directory of the DXUT10 project (the environment variable wasn't working in this one).
The actual problem:
Error 1 error C2061: syntax error : identifier 'D3DX10_IMAGE_LOAD_INFO'
Error 2 error C2061: syntax error : identifier 'ID3DX10Font'
Error 3 error C2061: syntax error : identifier 'ID3DX10Font'
Error 4 error C2061: syntax error : identifier 'ID3DX10Font'
D3DX10_***
All header files are included and found by VS.
I tested this on two machines (one fresh installment of Win7 >> VS2010 >> DX SDK (June 2010)), but the same problems at both.
Hope you guys can help me out.
Greetings,
KneXX6
PS.: Ignore my horrible english please :baby:
I got some serious problems with the build process of GCC3 (grabbed from SVN + 3rd party). Hope you can help me solve this. Is there already a ready-to-go solution for VS2010?
I used VS2010 several times (completing DX11 samples and tutorials), but I run into massive problems with compiling GCC3.
At first the dx3d9.h wasnt found, but got this solved by changing the VC++ Directory of the DXUT10 project (the environment variable wasn't working in this one).
The actual problem:
Error 1 error C2061: syntax error : identifier 'D3DX10_IMAGE_LOAD_INFO'
Error 2 error C2061: syntax error : identifier 'ID3DX10Font'
Error 3 error C2061: syntax error : identifier 'ID3DX10Font'
Error 4 error C2061: syntax error : identifier 'ID3DX10Font'
D3DX10_***
All header files are included and found by VS.
I tested this on two machines (one fresh installment of Win7 >> VS2010 >> DX SDK (June 2010)), but the same problems at both.
Hope you guys can help me out.
Greetings,
KneXX6
PS.: Ignore my horrible english please :baby:
The post was edited 1 time, last by KneXX6 ().