I am wondering in a 2D game, when is the right time to use surfaces and when to use textrures?
Is it that surfaces should be used for the background?
and textured Sprites for each game object?
Can the background be a textured quad?
What is the correct way to do this? or is it really up to a matter of preference?
Thanks
Is it that surfaces should be used for the background?
and textured Sprites for each game object?
Can the background be a textured quad?
What is the correct way to do this? or is it really up to a matter of preference?
Thanks