[size=2]I am looking for a book I can use as a single (not needing any other on the subject of game development (for now)). I found this by accident my questions is what kind of games will / should I be able to make in 2D and/or 3D?
Sprite-based RPG's, Tetris, regular FPS's, RTS's?
or is it a all-around books that make it possible to make any game?
I am aiming my first experiences with game development to the 2D world. Mainly to make a Tetris clone, heard it was a good start and I like Tetris. Will this book give me enough experience in game development to create a clone?
One last question does this book use plain DX9? or will I need to download some library like SDL is available for OpenGL. I am looking for a book that teaches the "real deal" and not libraries like QT, Allegro, SDL etc. I do not know if there is anything similar available for DirectX but I think you understand where I am trying to take the question.
English is not my mother tongue but I hope you understand what I try to ask :)
I read that there where some issues with LUA in VS08, I have that will the book still be usable if I skip LUA?
The book I wish buy is a book that only uses the official DirectX9 SDK and no special libraries for C++ except for the STL Library. The headers here that is
msdn.microsoft.com/en-us/library/a7tkse1h(VS.80).aspx will this book be for me then? I read something about C# is this the main language of the book?
Best regards a potential buyer![/size]
Sprite-based RPG's, Tetris, regular FPS's, RTS's?
or is it a all-around books that make it possible to make any game?
I am aiming my first experiences with game development to the 2D world. Mainly to make a Tetris clone, heard it was a good start and I like Tetris. Will this book give me enough experience in game development to create a clone?
One last question does this book use plain DX9? or will I need to download some library like SDL is available for OpenGL. I am looking for a book that teaches the "real deal" and not libraries like QT, Allegro, SDL etc. I do not know if there is anything similar available for DirectX but I think you understand where I am trying to take the question.
English is not my mother tongue but I hope you understand what I try to ask :)
I read that there where some issues with LUA in VS08, I have that will the book still be usable if I skip LUA?
The book I wish buy is a book that only uses the official DirectX9 SDK and no special libraries for C++ except for the STL Library. The headers here that is
msdn.microsoft.com/en-us/library/a7tkse1h(VS.80).aspx will this book be for me then? I read something about C# is this the main language of the book?
Best regards a potential buyer![/size]
The post was edited 5 times, last by FrozenSnake ().