Book Forum (4th Ed.)
This forum holds all the commentary, etc. on the 4th edition of Game Coding Complete.
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Threads
Topic | Replies | Likes | Views | Last Reply | |
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I am finally digging into this book. |
3 | 4,183 | ||
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Why is there a need for 2 Event Queues? |
2 | 159,712 | ||
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Building TeapotWars in VS2015, Win 10 and DX9 |
1 | +1 | 15,534 | |
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Who Calls VCreateSceneNode ? |
2 | 10,420 | ||
|
The "teapot wars" game turned upside-down? |
1 | 3,897 | ||
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A possible erroneous picture on game view in Chapter 2? |
1 | 6,755 | ||
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What changes in a 2D game? |
2 | 5,944 | ||
|
Implementing the Command abstraction between view and logic |
3 | 7,483 | ||
|
Send event to specific listener? |
4 | 20,496 | ||
|
About RAII |
10 | 12,091 | ||
|
Event manager |
1 | 5,191 | ||
|
eBook |
11 | 61,307 | ||
|
Regarding Logic-View separation |
2 | 25,579 | ||
|
resource cache questions |
5 | 18,120 | ||
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possible type conversion problem with AppLayer::getHumanView()? |
2 | 5,158 | ||
|
Using overridden classes with the engine? |
1 | 5,544 | ||
|
potential timing issues with command processing? |
2 | 10,650 | ||
|
implementing state machines with the engine? |
4 | 24,382 | ||
|
HumanView scene in constructor |
1 | 4,077 | ||
|
Purpose of the generic object factory? |
1 | 5,539 |
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