Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,042

mrmike

memory leaks

7 8,087

mrmike

Unable to compile DXUT

5 5,813

mrmike

Saving and restoring the RNG state?

2 3,942

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,611

Why make the rand with new every time so difficult?

6 6,140

Turing

Man do I hate _RPC_'s

4 6,544

rezination

Let's Ditch PhysX !

8 8,623

Treb Connell

EventManager and shared_ptr

4 5,388

garbob

Singletons..

21 20,658

smjones

Lang.dll

3 4,675

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 4,781

grofaz

What's the deal with variable prefixes

4 5,272

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 3,920

mrmike

General Help Please!!!

3 4,444

binaryV

Can't Move without Physics Lib?

6 5,976

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 6,572

Nebuchadnezzar

Visual C++ express

2 3,864

Aurelius

Where to put the CProcess/CProcessManager source code?

4 4,805

binaryV

building the game code on linux

6 5,827

merlinblack

  • Statistics

    29 Threads - 168 Posts (0.03 Posts per Day)