Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

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Threads

Topic Replies Likes Views Last Reply

Problem getting random floats from ints in CRandom::Random()

0 2,607

Adding new Models

1 2,698

Turing

TeapotWars App: Debug VS Release

1 2,514

mrmike

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 3,911

mrmike

new controller code doesn't use events?

  • trs79
  • trs79
2 2,850

trs79

Visual C++ express

2 3,855

Aurelius

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 4,770

grofaz

Saving and restoring the RNG state?

2 3,929

Viridian

Cheers!

  • monio
  • mrmike
3 3,569

mrmike

Frame Rate

3 3,368

PaddyB

Optional<T> class template

3 3,301

mrmike

General Help Please!!!

3 4,440

binaryV

Lang.dll

3 4,666

mrmike

Where to put the CProcess/CProcessManager source code?

4 4,791

binaryV

What's the deal with variable prefixes

4 5,259

rezination

EventManager and shared_ptr

4 5,381

garbob

Man do I hate _RPC_'s

4 6,531

rezination

PhysX 2.3 Code Problem

4 6,035

mrmike

Unable to compile DXUT

5 5,801

mrmike

Modifying TeapotWarsView

6 5,009

JamesFord

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