Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

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Threads

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GCC Source v2.3

  • mrmike
  • monio
11 6,405

monio

Cheers!

  • monio
  • mrmike
3 3,575

mrmike

Using PysX 2.7

10 6,964

Stellar

Modifying TeapotWarsView

6 5,015

JamesFord

Adding new Models

1 2,703

Turing

Frame Rate

3 3,380

PaddyB

Can't Move without Physics Lib?

6 5,982

binaryV

new controller code doesn't use events?

  • trs79
  • trs79
2 2,863

trs79

building the game code on linux

6 5,832

merlinblack

TeapotWars App: Debug VS Release

1 2,518

mrmike

Optional<T> class template

3 3,314

mrmike

Where to put the CProcess/CProcessManager source code?

4 4,810

binaryV

Singletons..

21 20,673

smjones

Visual C++ express

2 3,868

Aurelius

General Help Please!!!

3 4,448

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 6,575

Nebuchadnezzar

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 3,926

mrmike

Let's Ditch PhysX !

8 8,635

Treb Connell

What's the deal with variable prefixes

4 5,275

rezination

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 4,783

grofaz

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