Corrections (2nd Ed.)
Did you find a bug in the second edition? A misspelling or unusual use of grammer? Perhaps bad advice? Post it here, and we'll get it fixed in the reprint, or the sequel.
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Threads
Topic | Replies | Likes | Views | Last Reply | |
---|---|---|---|---|---|
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GameCodeError |
1 | 3,128 | ||
|
Chapter 14 3D Scenes |
0 | 1,638 | ||
|
EventManager functions : errors ? |
7 | 6,071 | ||
|
Errata : Chapter 20 : The Art of Scheduling |
0 | 1,660 | ||
|
Errata : Chapter 15 : Physics |
3 | 3,737 | ||
|
Regex author typo |
25 | 18,870 | ||
|
O not 0. |
2 | 3,119 | ||
|
Slight Errors |
6 | 4,744 | ||
|
Correction(s) |
8 | 5,898 | ||
|
Kernel correction... |
9 | 6,465 | ||
|
Some errors (I think) |
2 | 3,082 | ||
|
Making a list of an Interface |
3 | 3,392 | ||
|
possible Rotation Matrix typo |
5 | 4,442 | ||
|
A couple of small things |
2 | 3,050 | ||
|
Chapter 8: Programming Input Devices |
4 | 3,980 | ||
|
Use Streams to Initialize Objects |
3 | 3,424 | ||
|
Typos |
7 | 5,420 | ||
|
Improvement on the ParseWave function |
4 | 3,919 | ||
|
Correction to ParseOgg function |
3 | 3,394 | ||
|
Correction To CDirectSoundAudioBuffer::VStop |
1 | 2,361 |
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Statistics
42 Threads - 216 Posts (0.03 Posts per Day)