3D Programming

If it has anything to do with polygons or pixel shaders, discuss it here.

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Threads

Topic Replies Likes Views Last Reply

The Mysteries of The Vector and Matrix

5 4,471

ari-free

The problem with SceneNode parent

4 4,100

mrmike

Question about cross product steering angle

  • Weng
  • mrmike
1 3,149

mrmike

going further in physics integration (bullet)

2 4,173

kidchaos2k9

Setting the texture draw distance for the renderer

2 3,354

rezination

heeelp

4 4,054

yosh64

noob shader question

5 4,211

questor/fused

Implementing an ArcbAll MovementController

3 4,253

kidchaos2k9

HLSL/GLSL differences

0 2,101

Issues Implementing The Architecture Presented In Game Coding Complete 2

0 1,974

Vertex Declarations

1 3,151

steelblood_relic

bitwise operations in HLSL/dx10

7 7,238

steelblood_relic

DevC++ crash

5 4,329

tacohead

GUI Interface

3 3,348

tacohead

Level editor...

5 4,209

Nebuchadnezzar

3D models, vertex normals, and lighting

9 6,126

DragonCode

Texture Fonts or System Fonts?

5 3,671

rezination

Smoke Particle

28 17,898

Sabrina

loading animations from file...

2 2,892

steelblood_relic

SpotLighting (OpenGL)

31 13,500

Sabrina

  • Statistics

    62 Threads - 399 Posts (0.05 Posts per Day)