3D Programming
If it has anything to do with polygons or pixel shaders, discuss it here.
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Threads
Topic | Replies | Likes | Views | Last Reply | |
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How portable is the scene graph? |
0 | 1,954 | ||
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Issues Implementing The Architecture Presented In Game Coding Complete 2 |
0 | 1,968 | ||
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A great intro to game phsyics... |
0 | 2,005 | ||
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HLSL/GLSL differences |
0 | 2,097 | ||
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Determining max cube map size |
0 | 2,163 | ||
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Force 50% alpha blending |
0 | 2,254 | ||
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Particle Disapears when i draw a skybox |
1 | 2,663 | ||
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loading animations from file... |
2 | 2,872 | ||
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OpenSG: The Open Source Scenegraph |
1 | 2,939 | ||
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Camera question |
1 | 3,007 | ||
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Vertex Declarations |
1 | 3,130 | ||
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Question about cross product steering angle |
1 | 3,131 | ||
|
GUI Interface |
3 | 3,323 | ||
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Setting the texture draw distance for the renderer |
2 | 3,337 | ||
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3DS smoothing groups |
2 | 3,550 | ||
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Texture Fonts or System Fonts? |
5 | 3,638 | ||
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NovodeX Physics SDK |
2 | 3,723 | ||
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Learning Direct3D9 |
2 | 3,889 | ||
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Cg here to stay? |
4 | 3,895 | ||
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heeelp |
4 | 4,027 |
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