3D Programming

If it has anything to do with polygons or pixel shaders, discuss it here.

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Threads

Topic Replies Likes Views Last Reply

How portable is the scene graph?

0 1,954

Issues Implementing The Architecture Presented In Game Coding Complete 2

0 1,968

A great intro to game phsyics...

0 2,005

HLSL/GLSL differences

0 2,097

Determining max cube map size

  • dpoon
  • dpoon
0 2,163

Force 50% alpha blending

0 2,254

Particle Disapears when i draw a skybox

  • Rozik
  • Rozik
1 2,663

Rozik

loading animations from file...

2 2,872

steelblood_relic

OpenSG: The Open Source Scenegraph

1 2,939

no_spare_time

Camera question

1 3,007

Nebuchadnezzar

Vertex Declarations

1 3,130

steelblood_relic

Question about cross product steering angle

  • Weng
  • mrmike
1 3,131

mrmike

GUI Interface

3 3,323

tacohead

Setting the texture draw distance for the renderer

2 3,337

rezination

3DS smoothing groups

  • dpoon
  • Aphex
2 3,550

Aphex

Texture Fonts or System Fonts?

5 3,638

rezination

NovodeX Physics SDK

2 3,723

mrmike

Learning Direct3D9

2 3,889

Splizxer

Cg here to stay?

4 3,895

Fire Elemental

heeelp

4 4,027

yosh64

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