3D Programming
If it has anything to do with polygons or pixel shaders, discuss it here.
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Threads
Topic | Replies | Likes | Views | Last Reply | |
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How portable is the scene graph? |
0 | 1,939 | ||
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Issues Implementing The Architecture Presented In Game Coding Complete 2 |
0 | 1,955 | ||
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A great intro to game phsyics... |
0 | 1,989 | ||
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HLSL/GLSL differences |
0 | 2,086 | ||
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Determining max cube map size |
0 | 2,151 | ||
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Force 50% alpha blending |
0 | 2,242 | ||
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Particle Disapears when i draw a skybox |
1 | 2,648 | ||
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loading animations from file... |
2 | 2,852 | ||
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OpenSG: The Open Source Scenegraph |
1 | 2,923 | ||
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Camera question |
1 | 2,989 | ||
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Question about cross product steering angle |
1 | 3,115 | ||
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Vertex Declarations |
1 | 3,122 | ||
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GUI Interface |
3 | 3,309 | ||
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Setting the texture draw distance for the renderer |
2 | 3,313 | ||
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3DS smoothing groups |
2 | 3,531 | ||
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Texture Fonts or System Fonts? |
5 | 3,625 | ||
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NovodeX Physics SDK |
2 | 3,707 | ||
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Cg here to stay? |
4 | 3,864 | ||
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Learning Direct3D9 |
2 | 3,873 | ||
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heeelp |
4 | 4,009 |
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