Main Loop

Here's a good spot to talk about main loop processing, cooperative or preemptive multitaskers, and game scripting languages.

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Threads

Topic Replies Likes Views Last Reply

Processes

26 31,474

diegorosa

DXUTSetCallbackFrameMove parameters

6 8,464

narshe

Binding a LUA table function to a C++ variable using LUAPlus

4 14,895

Trinak

LuaPlus - Delay/Sleep function

  • xor
  • xor
16 17,251

xor

Threads and C++14

8 7,846

rezination

C#.NET Main Game Loop

16 22,109

curator785

Timing

18 17,398

mholley519

Lua / C++ boundary performance

0 7,336

Trouble with the .exe / .lib split

6 6,302

mholley519

Lua function issues

23 22,122

kidchaos2k9

LuaPlus Linker Problems

10 9,761

bad habit

Event Manager Issues

6 7,168

rezination

A discussion on game engines!

  • Phred
  • Shanee
3 5,454

Shanee

Getting my head around events, processes & mainloop

14 12,798

Turing

Memory Allocation question?

  • sosa
  • sosa
2 4,756

sosa

Audio help needed

11 10,674

Permafried-

Main Loop on clients?

  • jdl
  • RGBme
9 9,224

RGBme

Fps

8 8,983

mrmike

DXUT and the MainLoop

7 8,983

kofman

Godzilla vs. DirectX framework...

9 8,207

Turing

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