Main Loop

Here's a good spot to talk about main loop processing, cooperative or preemptive multitaskers, and game scripting languages.

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Threads

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A discussion on game engines!

  • Phred
  • Shanee
3 5,448

Shanee

Audio help needed

11 10,660

Permafried-

Binding a LUA table function to a C++ variable using LUAPlus

4 14,852

Trinak

C#.NET Main Game Loop

16 22,089

curator785

Callback functions in dxut.cpp

7 5,186

rezination

Constructor problem: Loading Images

1 2,527

Sabrina

Cprocess

  • DanEE
  • Kain
3 3,751

Kain

CPU speed

13 9,567

Nebuchadnezzar

Detecting Video Modes

15 8,116

garbob

DXUT and the MainLoop

7 8,974

kofman

DXUTSetCallbackFrameMove parameters

6 8,462

narshe

Enhancement to the Event system

22 15,380

Tarviathun

Event Class... Constantly Hashing?

  • Raeldor
  • Kain
10 5,978

Kain

Event Constructor Question

1 2,594

tscott1213

Event Manager Issues

6 7,159

rezination

Event Manager... Why An Interface Class?

7 4,828

Nebuchadnezzar

event passing and object specific behavior

5 4,117

randomCoder

Event system in modularised design

6 4,873

Permafried-

Event Types

3 3,437

JamesFord

EventManager Question

0 1,981
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