Building Games

This is a good spot to discuss game project organization, compilers, makefiles, automatic building, build labs, and stuff like that.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Threads

Topic Replies Likes Views Last Reply

Procedural weapon animation?

4 15,324

bbmario

Minimalist Rust engine

5 14,582

Wolkec

Testing framework

5 15,596

DieselMaxPower

Teapot Wars vs. Production game

1 5,838

rezination

Building Your First Game

2 4,620

rezination

Where's Rez?

8 7,169

Dendra

We've been announced!

15 10,291

geshi

Functional-style programming in game development.

9 8,408

rezination

insider look into the newest Simcity Glassbox engine

3 5,294

rezination

Global Variables vs DI

4 5,172

rezination

Project UML

2 4,386

thedevsykes

Tetris Clone

  • kishuna
  • Kl1X
3 4,905

Kl1X

Software Requirements / UML usage

  • buuck
  • buuck
2 4,621

buuck

System organization question

8 7,675

Shanee

Streams and Messages

9 8,568

PhilCK

About the event manager

6 6,963

rezination

Question about header files etc

3 4,638

mrmike

Game Code, Blitz3D??

1 4,311

bad habit

A question about setting up the compiler

0 2,991

Event-base architecture and separation of subsystems

3 5,034

mrmike

  • Users Online 1

    1 Guest

  • Statistics

    79 Threads - 592 Posts (0.08 Posts per Day)