Hi guys!
Which is better texture fonts (i.e .bmp, .tga, etc.) or System fonts (ie.CreateFont(...) )? Here are some of my arguments: (I might be wrong here so please advise.)
System Fonts:
1) Easier to program.
2) Font is already on users computer. (the default ones)
3) You can use "language friendly fonts". You can use UNICODE and load user language(s).
4) Can't adjust font size. (at run-time)
Texture Fonts:
1) Cooler fonts.
2) Not language friendly, you would need 101 texture fonts for 101 languages.
3) Instant adjustment of font size.
IF you have your "XOR" choice, which would it be? What's your argument? BRING'EM ON BOYS!!
Me.
Which is better texture fonts (i.e .bmp, .tga, etc.) or System fonts (ie.CreateFont(...) )? Here are some of my arguments: (I might be wrong here so please advise.)
System Fonts:
1) Easier to program.
2) Font is already on users computer. (the default ones)
3) You can use "language friendly fonts". You can use UNICODE and load user language(s).
4) Can't adjust font size. (at run-time)
Texture Fonts:
1) Cooler fonts.
2) Not language friendly, you would need 101 texture fonts for 101 languages.
3) Instant adjustment of font size.
IF you have your "XOR" choice, which would it be? What's your argument? BRING'EM ON BOYS!!
Me.