open source mmorpg middleware

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    • open source mmorpg middleware

      very interesting (and very good documented) lgpl-open-source framework(c++):

      massiv.objectweb.org/index.html


      Features
      • Client/Server architecture
      • Object Model ("managed" objects):
        o Classes written in accordance with object model instructions and described in IDL
        o Support for object introspection, serialization
        o Transparent object migration and replication (without users's assistance)
        o Migration & replication groups driven by persistent object references
        o Garbage collector
        o RPC in various flavours (asynchronous, synchronous, timed, delayed, ...)
        o Exceptions
        o Superior integration with the C++ language
      • Consistent archivation
        o Ability to automatically create a snapshot of the simulation state and restore the simulation from the snapshot
      • Management of static data and their distribution (textures, models)
        o Data organized in a tree-like structure
        o Versioning
        o When data are not available, the latest available version is used
        o Can be updated on-line
      • Server load balancing
        o CPU & Network traffic load balancing
      • Network
        o RSA authentization, traffic encrypted using a symmetric ciphre
        o Optimized protocols designed to save network traffic
      • Multiplatform portable code
        o Support for Windows and Linux platforms
        o OS dependent portions of the core library carefully isolated
    • RE: open source mmorpg middleware

      Ok - fess up. Do you work for Massiv?
      Mr.Mike
      Author, Programmer, Brewer, Patriot
    • The same thought has crossed my mind. . .
      Feel you safe and secure in the protection of your pants . . . but one day, one day there shall be a No Pants Day and that shall be the harbinger of your undoing . . .

      The post was edited 1 time, last by Tarviathun ().

    • Don't get me wrong - it would fine if you DID work for Massiv!
      Mr.Mike
      Author, Programmer, Brewer, Patriot
    • I noticed the last check in was on December 5th, 2004. That's kinda a long time ago, considering the rate at which MMO technology develops.
      Feel you safe and secure in the protection of your pants . . . but one day, one day there shall be a No Pants Day and that shall be the harbinger of your undoing . . .