Alright, so I've started getting allot more into the game programming again, so be prepared for lots of stupid, simple questions. I'm going to need the help I can get; I REALLY appreciate all the help their is.
Ok, so i'm reading through "Programming Role Playing Games Woth DirectX (Second Edition)" and it's turning out that I know allot less about C++ then I thought I did.
So here's what i've been caught on so far:
-Difference between a class and an interface.
-DWORD. What is it? Is it like a general variable?
-Is *ptr = var; same as ptr->var otherwise how do they work?
Ok, so i'm reading through "Programming Role Playing Games Woth DirectX (Second Edition)" and it's turning out that I know allot less about C++ then I thought I did.
So here's what i've been caught on so far:
-Difference between a class and an interface.
-DWORD. What is it? Is it like a general variable?
-Is *ptr = var; same as ptr->var otherwise how do they work?
Wort wort wort.