Could someone recommend a really great directx book? In chapter 6 of Game Coding Complete I realized I only understood about 1/3 - 1/2 of the code because my experience with directx is very small.
Specifically I would like the book to cover all sorts of 2d stuff and input but anything else is great too.
Any feedback is greatly appreciated.
Specifically I would like the book to cover all sorts of 2d stuff and input but anything else is great too.
Any feedback is greatly appreciated.