(Forgive me if I put this post in the wrong place...I had trouble deciding where it should go.)
For me, the most difficult part of progressing as a game programmer is staying motivated. I'm competent enough at my job, but I still want to learn more and progress to making better games, and that means learning stuff on my own that isn't really work-related. I know I _should_ do this, but some mornings it can just be hard to get the compiler started, and it's so easy to find a way to distract myself from what I _know_ I need to be doing.
Does anyone else have this problem, or am I just a lazy freak? And if you guys do sometimes feel like this, how do you fight it?
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"Premature optimization is the root of all evil."
- Michael Abrash
For me, the most difficult part of progressing as a game programmer is staying motivated. I'm competent enough at my job, but I still want to learn more and progress to making better games, and that means learning stuff on my own that isn't really work-related. I know I _should_ do this, but some mornings it can just be hard to get the compiler started, and it's so easy to find a way to distract myself from what I _know_ I need to be doing.
Does anyone else have this problem, or am I just a lazy freak? And if you guys do sometimes feel like this, how do you fight it?
--------------------------------------
"Premature optimization is the root of all evil."
- Michael Abrash