Let's Reboot the Developer / Publisher Relationship

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    • Let's Reboot the Developer / Publisher Relationship

      I originally gave this talk at the IGDA Leadership Forum in San Francisco in 2008.



      Everyone wishes the developer/publisher relationship was better - one look at the boilerplate dev/pub agreement tells a sad story of everything that has ever gone wrong during game development. This lecture is not a rant, and it won't be from a single point of view. Rather, I'm using my contacts in development, publishing, legal, and agency to collect opinions, sometimes anonymous ones, about what can be done to bring our professional relationships back to a happier middle ground. These people all want the same thing - a smoother way to propose, fund, develop, and publish new game ideas. But, the bumps and bruises of the past are getting in the way. This lecture is more than just presenting the results of my research - it will present a new standard that can guide us during good times and bad, and propose radical changes in our relationships.

      Learning Objectives:

      • Learn what behaviors are most respected, and most vilified by all stakeholders (developers, publishers, attorneys, agents)
      • See recommendations from all sides what THEY can do NOW to make game development better
      • A general call to action to discuss and adopt an ethical standard we can all use to guide us during all phases of our business and development relationships
      Files
      • RebootDevPub.zip

        (7.39 MB, downloaded 2,017 times, last: )
      Mr.Mike
      Author, Programmer, Brewer, Patriot