3D Programming

If it has anything to do with polygons or pixel shaders, discuss it here.

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Threads

Topic Replies Likes Views Last Reply

How portable is the scene graph?

0 1,949

Issues Implementing The Architecture Presented In Game Coding Complete 2

0 1,958

A great intro to game phsyics...

0 1,999

HLSL/GLSL differences

0 2,092

Determining max cube map size

  • dpoon
  • dpoon
0 2,158

Force 50% alpha blending

0 2,250

Particle Disapears when i draw a skybox

  • Rozik
  • Rozik
1 2,662

Rozik

loading animations from file...

2 2,863

steelblood_relic

OpenSG: The Open Source Scenegraph

1 2,938

no_spare_time

Camera question

1 3,002

Nebuchadnezzar

Question about cross product steering angle

  • Weng
  • mrmike
1 3,127

mrmike

Vertex Declarations

1 3,128

steelblood_relic

GUI Interface

3 3,320

tacohead

Setting the texture draw distance for the renderer

2 3,327

rezination

3DS smoothing groups

  • dpoon
  • Aphex
2 3,546

Aphex

Texture Fonts or System Fonts?

5 3,631

rezination

NovodeX Physics SDK

2 3,717

mrmike

Learning Direct3D9

2 3,885

Splizxer

Cg here to stay?

4 3,891

Fire Elemental

heeelp

4 4,024

yosh64

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