3D Programming

If it has anything to do with polygons or pixel shaders, discuss it here.

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Threads

Topic Replies Likes Views Last Reply

How portable is the scene graph?

0 1,960

Issues Implementing The Architecture Presented In Game Coding Complete 2

0 1,972

A great intro to game phsyics...

0 2,010

HLSL/GLSL differences

0 2,100

Determining max cube map size

  • dpoon
  • dpoon
0 2,169

Force 50% alpha blending

0 2,259

Particle Disapears when i draw a skybox

  • Rozik
  • Rozik
1 2,671

Rozik

loading animations from file...

2 2,883

steelblood_relic

OpenSG: The Open Source Scenegraph

1 2,948

no_spare_time

Camera question

1 3,014

Nebuchadnezzar

Question about cross product steering angle

  • Weng
  • mrmike
1 3,140

mrmike

Vertex Declarations

1 3,142

steelblood_relic

GUI Interface

3 3,338

tacohead

Setting the texture draw distance for the renderer

2 3,347

rezination

3DS smoothing groups

  • dpoon
  • Aphex
2 3,561

Aphex

Texture Fonts or System Fonts?

5 3,660

rezination

NovodeX Physics SDK

2 3,735

mrmike

Learning Direct3D9

2 3,902

Splizxer

Cg here to stay?

4 3,906

Fire Elemental

heeelp

4 4,043

yosh64

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