3D Programming

If it has anything to do with polygons or pixel shaders, discuss it here.

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Threads

Topic Replies Likes Views Last Reply

How portable is the scene graph?

0 1,969

Issues Implementing The Architecture Presented In Game Coding Complete 2

0 1,980

A great intro to game phsyics...

0 2,024

HLSL/GLSL differences

0 2,109

Determining max cube map size

  • dpoon
  • dpoon
0 2,181

Force 50% alpha blending

0 2,272

Particle Disapears when i draw a skybox

  • Rozik
  • Rozik
1 2,682

Rozik

loading animations from file...

2 2,904

steelblood_relic

OpenSG: The Open Source Scenegraph

1 2,961

no_spare_time

Camera question

1 3,024

Nebuchadnezzar

Question about cross product steering angle

  • Weng
  • mrmike
1 3,158

mrmike

Vertex Declarations

1 3,159

steelblood_relic

GUI Interface

3 3,364

tacohead

Setting the texture draw distance for the renderer

2 3,365

rezination

3DS smoothing groups

  • dpoon
  • Aphex
2 3,577

Aphex

Texture Fonts or System Fonts?

5 3,691

rezination

NovodeX Physics SDK

2 3,755

mrmike

Cg here to stay?

4 3,927

Fire Elemental

Learning Direct3D9

2 3,927

Splizxer

heeelp

4 4,066

yosh64

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