Resources & Caching
Here's where we can talk about loading, converting, optimizing, and cacheing game resources like art and sounds.
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Threads
Topic | Replies | Likes | Views | Last Reply | |
---|---|---|---|---|---|
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DirectXAudio |
0 | 3,234 | ||
|
Effective Shader Management? |
0 | 3,277 | ||
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Determanistic Asset Creation |
0 | 3,130 | ||
|
Free sound effects for your projects. |
0 | +1 | 44,859 | |
|
Importing files from 3d programs |
1 | 2,781 | ||
|
Free Asset Management software and source control |
1 | 4,347 | ||
|
Resource Handle |
1 | 4,259 | ||
|
Multithreading cache |
2 | 13,561 | ||
|
alternative compression library |
2 | 4,671 | ||
|
Texture Arrays and Resource Cache |
2 | 6,213 | ||
|
Zip files as resource files? |
3 | 4,000 | ||
|
Terrain for Real World data |
3 | 5,864 | ||
|
Memory alignment question |
3 | 5,808 | ||
|
Destroy an object, but without freeing the memory? |
3 | 5,787 | ||
|
Loading vertices and texture files |
3 | 5,442 | ||
|
Resource handle responsibilities |
4 | 15,224 | ||
|
Q on Shaders |
5 | 6,255 | ||
|
Memory Management Books |
6 | 7,355 | ||
|
Screen resolution and resources... |
7 | 7,509 | ||
|
XML or textfiles |
8 | 8,194 |
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Statistics
23 Threads - 107 Posts (0.01 Posts per Day)