Main Loop

Here's a good spot to talk about main loop processing, cooperative or preemptive multitaskers, and game scripting languages.

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Threads

Topic Replies Likes Views Last Reply

Processes

26 15,814

diegorosa

DXUTSetCallbackFrameMove parameters

6 4,987

narshe

Binding a LUA table function to a C++ variable using LUAPlus

4 8,562

Trinak

LuaPlus - Delay/Sleep function

  • xor
  • xor
16 10,359

xor

Threads and C++14

8 4,578

rezination

C#.NET Main Game Loop

16 12,671

curator785

Timing

18 11,197

mholley519

Lua / C++ boundary performance

0 5,191

Trouble with the .exe / .lib split

6 3,504

mholley519

Lua function issues

23 12,364

kidchaos2k9

LuaPlus Linker Problems

10 5,772

bad habit

Event Manager Issues

6 4,074

rezination

A discussion on game engines!

  • Phred
  • Shanee
3 3,184

Shanee

Getting my head around events, processes & mainloop

14 7,517

Turing

Memory Allocation question?

  • sosa
  • sosa
2 2,796

sosa

Audio help needed

11 6,210

Permafried-

Main Loop on clients?

  • jdl
  • RGBme
9 5,134

RGBme

Fps

8 4,970

mrmike

DXUT and the MainLoop

7 5,442

kofman

Godzilla vs. DirectX framework...

9 4,608

Turing

  • Statistics

    44 Threads - 397 Posts (0.06 Posts per Day)