Main Loop

Here's a good spot to talk about main loop processing, cooperative or preemptive multitaskers, and game scripting languages.

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Threads

Topic Replies Likes Views Last Reply

EventManager Question

0 1,981

Lua / C++ boundary performance

0 7,337

Storage of event types

1 2,504

mrmike

Event Constructor Question

1 2,594

tscott1213

Constructor problem: Loading Images

1 2,527

Sabrina

EventManager::validateType

2 3,000

tscott1213

Memory Allocation question?

  • sosa
  • sosa
2 4,756

sosa

Cprocess

  • DanEE
  • Kain
3 3,752

Kain

So Simple, yet i still have no idea.

3 3,493

Kaimera

Event Types

3 3,438

JamesFord

Process System

3 3,619

Kain

A discussion on game engines!

  • Phred
  • Shanee
3 5,454

Shanee

Private event?

4 3,178

Kain

Hello ad Idea/Question

4 3,650

The_Grand_User

Linked CProcess(s)

4 3,586

Turing

Binding a LUA table function to a C++ variable using LUAPlus

4 14,913

Trinak

IsOnlyInstance in SDL?

5 4,172

rezination

event passing and object specific behavior

5 4,118

randomCoder

Event system in modularised design

6 4,878

Permafried-

Event Manager Issues

6 7,168

rezination

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