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| Latest News |
| Gdc 2010 |
| Posted by mrmike on 03-02-2010 08:56 |
Hey there all,
Stay tuned - I'll be at the W one night after the conference to meet any of you who are going to GDC, and the GDC bookstore is hopefully going to arrange a signing! |
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| Please Support Big Brothers / Big Sisters! |
| Posted by mrmike on 02-08-2010 19:19 |

Please help me support a very important cause: Big Brothers and Big Sisters of Central Texas. When I was growing up, I was lucky enough to have a Big Brother by the name of Al Suarez, who spent time with me, my brother Mark, and my sister Karen while he was a senior at Texas Christian University. You may not have the same kind of time Al had, but you can all put $20 to good use and help this organization provide for other deserving kids who need a little help.
Please go to my donation page and donate $20, or more if you are able!
Many thanks for your support! |
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| Source Code 2.2 |
| Posted by mrmike on 02-20-2006 17:13 |
The new source code is ready for public testing. You can still download v2.1 or 2.0 if you'd like, but you'll probably find the new version much easier to use and compile.
The new version is available in the 2.2 forum , or by clicking on the icon on the right hand panel of this page. |
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| Game Coding Complete - Second Edition is Done! |
| Posted by mrmike on 02-24-2005 19:43 |
The second edition of Game Coding Complete is off press and headed to a bookstore near you - or your favorite internet site. You can order your copy at Amazon.com by clicking on the book cover icon on the home page of this web site.
The book is a hefty 900 pages - that's about 300 pages of brand new material, and much of the books original content has been revised for today's game programming.
Some of the new chapters include:
Game Events and Scripts
Audio
Collision and Physics
Network Programming
There's also a chapter that wraps up the technical side with a simple networked 3D game called "Teapot Wars". It uses code from almost every major subsystem described in the book.
Much of Game Coding Complete Second Edition is the direct result of input and active participation of many users of this very web site. It addresses many of the kind suggestions people sent me through email and posted on other web sites, including Amazon.com. It's been a true community effort. I hope you enjoy reading it!
The source code for the second edition is ready to download - look on the front page of this web site. It's a 6Mb download - please post to the Source Code Thread if you have any problems getting it running. |
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| Get Your Copy! |

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| Get the Code |
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Google Code
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| Download source code v3.0 from the 3rd edition !
Use SVN to grab the code and keep it current, and don't forget to downloard the 3rdParty.zip file for libs and headers for Lua, Bullet, etc! |
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