Game Coding Complete Community

This community site is a companion to Game Coding Complete, written by Mike "MrMike" McShaffry and David "Rez" Graham. Programmers of all levels are invited to participate.

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Marfish - - General Discussions
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georgerbr

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Free sound effects for your projects.

djcoin - - Resources & Caching
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    georgerbr -

    Replied to the thread Just started.

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    Quote from f00lest: “Quote from georgerbr: “It only took me a few weeks to read the book” How did you read it so fast. Did your read the book everyday and most time of the day? Can you give me any tips to go through the book faster? Also I have…
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    f00lest -

    Liked djcoin’s post in the thread Free sound effects for your projects..

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    Hi guys. I know websites that game developers can use to score free game sound effects and music for their games. The secret is knowing where to look. So, I’ve made the process even easier by compiling a list of websites that offer free game sound…
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    f00lest -

    Replied to the thread Just started.

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    Quote from georgerbr: “It only took me a few weeks to read the book” How did you read it so fast. Did your read the book everyday and most time of the day? Can you give me any tips to go through the book faster? Also I have some understanding of C++…
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    f00lest -

    Liked Origin’s post in the thread Just started.

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    I'll have to add here: stackoverflow.com/questions/38…ive-c-book-guide-and-list I strongly recommend c++ primer. Afterwards you might want to read up on design patterns, and then about opengl or directx. After that you can go for gcc and maybe clrs
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    f00lest -

    Liked georgerbr’s post in the thread Just started.

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    Quote from f00lest: “Looks like its gonna take a while to read "C++ How to program book"? Its 1000 pages! Is it okay to spend 3 months or so on this book? How much time do you guys take to complete this book?” Yes, it is okay to spend 3 months on…
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    Origin -

    Replied to the thread Just started.

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    I'll have to add here: stackoverflow.com/questions/38…ive-c-book-guide-and-list I strongly recommend c++ primer. Afterwards you might want to read up on design patterns, and then about opengl or directx. After that you can go for gcc and maybe clrs
  • User Avatar

    georgerbr -

    Replied to the thread Just started.

    Post
    Quote from f00lest: “Looks like its gonna take a while to read "C++ How to program book"? Its 1000 pages! Is it okay to spend 3 months or so on this book? How much time do you guys take to complete this book?” Yes, it is okay to spend 3 months on…
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    djcoin -

    Posted a new thread: Free sound effects for your projects.

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    Hi guys. I know websites that game developers can use to score free game sound effects and music for their games. The secret is knowing where to look. So, I’ve made the process even easier by compiling a list of websites that offer free game sound…
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    f00lest -

    Replied to the thread Just started.

    Post
    Looks like its gonna take a while to read "C++ How to program book"? Its 1000 pages! Is it okay to spend 3 months or so on this book? How much time do you guys take to complete this book?
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    f00lest -

    Liked georgerbr’s post in the thread Just started.

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    Quote from Marfish: “so when do you think i should read 'game coding complete''?” After you have totally, completely, absolutely finished at least two 2D games. I recommend Tetris and Pong. The articles below should help. How do I make games? Just